General
Lately, patience is the name of the game. I’ve found that people are more patient now, which definitely suits my style of play.
I still think that it’s incredibly important to improve my rushdown/pressure game though.
Ragequits seemt to be common now. It’s just f’n annoying when trying to get BP (although I realize that BP is not what is most important).
I’m starting a separate category for ragequits that I’ve come across while playing on the PS3 version.
I’m beginning to work more people into the corner as well as improving my zoning game.
Akuma
When he does the far HK (which hits twice), jumping over him and trying to punish with a Tiger Uppercut always failed. I was countered consistently with a SRK.
Sagat
Against a Ken player, I got a much better feel for the distance required to use HK for anti-air. I really have to get more comfortable with using the Tiger Uppercut in closer situations though.
I’m also not using the Tiger Knee enough. The LK has a nice amount of pushback which can be used to apply pressure.
Also having a little more success with digging deeper when crossing-up with the j.LK in the corner.
Blanka
Blanka’s Backstep Rolling attack can hit behind the head if timed right (about mid-range, and there are Blanka players out there which are timing it right).
Ryu
An early j.HP seems to be a nice counter against the early j.HK.
Ken
See notes for Ryu on j.HP.
Dhalsim
Sagat cannot use his Ultra to go through Dhalsim’s Ultra.
Boxer
Still getting mixed up when defending against the Dash Punches, have to read the difference between high and low better.
Chun-Li
Her reverse kick from behind is dangerous, as a hit leads into a cr.LK –> Lightning Legs.
Cammy
Cammys are not spam-happy with the Cannon Drill anymore, so opportunities to counter are more rare.
My reaction time to the Hooligan Combo is slow, need to combo better, although jumping counters or evades about half the time.
Seth
His array of moves is much more varied than I thought. He has the air-step kick that Chun-Li has (and can hit three times in the process), as well as something like Gouken’s dash which goes through fireballs.
Sakura
I feel really guilty playing against her in her alternate uniform (the school gym outfit).